This post is part of a set of 6 posts where I talk about the current meta
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3 Volatile stone
a bit of a followup to the knockback section:
One of the biggest problems with volatile is that it makes the battlefield extremely chaotic and people unable to control their movement (while volatile allows for really cool tech and setups with the increased range of trampolines, redirects etc.)
for this:
  • volatile should not enhance explosion knockback to players, only to structures.
This will make volatile setups still possible without completely taking away players' control over their movement.