Imagine if we have multipliers for modifiers that are based on controller speed/acceleration, so if players add more speed/acceleration, the modifier will modify HARDER.
(AKA HARDER punch = structure goes MORE YEET)
This would need to have a limiter to max multiplier so ppl would not hurt themselves.
THIS WOULD BRING RUMBLE BACK TO THE GLORY THE DEVS HAD ENVISIONED
DEVS: THIS IS WHAT YOU WANTED. DO IT. LISTEN TO DA ROCK
like imagine doing a proper punch movement at a nice fast speed and the modifier hits harder. like proper Rumble Martial Art movements.
you could also make it that the multiplier only happens when you touch the structure with your fist, if you are concerned about stuff like changing the game a lil to much (ignore this recomendation doe, make it for everything)
also don't listen to the comments below (even if their suggestion is to make this a shiftstone, which is a great idea but... MAKE IT FOR EVERYTHING)