Magnet Shiftstone
B
BIVN
Enables TWO new moves: North and South
They set the polarity of individual structures. Making them monopole magnets. Opposite structures attract. Like repel. Larger structures have more force.
Ex. Send out a grounded wall that's set to North, then shoot a ball to the side of it that is set to South. Ball curves around wall. Maybe reaching a 90 degree turn depending on speed before escaping its pull.
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y
yiak65
This is a good idea, and I can't figure out a good way to make it both good gameplay and more realistic, so Monopole Stone go!
It could have particles that are also affected by the magnets, so you can tell what polarity they are, and it'll look cool.