Increase Grounded State Visibility
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KANM2U9Q9CY3
A few people commented on a video that it was really hard for them to discern the difference of grounded and ungrounded states. In game i've never had this issue, but from a first time watcher it seems like a barrier to immediately enjoying and understanding the flow of a match. I think making matches as 'readable' as possible for a casual viewer is interesting to think about
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Roxforbraynz
As a new player, this is definitely something I struggle with by trying to ground an object that's already grounded and it's easy to lose track when the arena gets cluttered. I think some sort of particle indicator would help a lot, even if it's subtle.
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Rumblekai
Ya i think this would be a major improvement. This is one of those problems you don't even realize you have. In high paced battle i rely on my memory or deductive reasoning if a structure is grounded or not as i approach it. And there have been lots of times i decided to not use a structure because i was unsure of its state. Knowing if a structure is grounded is actually very important. Maybe you should give structures a darker shade when grounded. That would be a great visual que for the audience and players.
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intheclouds
Color coding the different structure damage values would be huge. Not enough visual feedback in the game (coming from someone who's only played an hour and a half)