I feel that the way we earn gear coins should be changed, currently its 5 coins per 30 sec that a match goes on for, up to 80 coins + half that to the victor. But i feel that it can be a little unfair in the aspect that you could have a very long and hard match when your client where you and your opponents health are low and he finally beats you and you earn 80 coins and he earns 120 coins. but then you rematch, host swaps and all the sudden you beat him easily. Meaning you only get 10 coins for the match and 5 extra for wining. so as host you either have to wait and delay the match for minutes at a time to get some kind of actual value out of the match or fight more matches to grind some actual coin. Im not really sure what could fix this other than adding other bonuses like finishing the round with full health. or you could use the current mechanism but add something using the amount of health your opponent has left to determine how much coin you should receive. if any one has ideas please leave them.