Changes
  • Matchmaking has been reworked. Many factors that may previously have prevented a successful match have been taken out of the equation entirely, and our hope is that this change will substantially increase the rate at which matches are found.
  • Visual tweaks have been made across the board, aiming for more appealing and coherent graphics while also improving performance.
  • Added the Rock Cam, built with the LIV Creator Kit (LCK). An in-game camera you can use to record gameplay and take screenshots.
  • Updated the Pose Ghost with improved visuals, feedback, and added: “Follow Mode”. Enabling this setting makes the Pose Ghost move with you throughout the Gym.
  • The Essentials Slab has been reworked into new Combat Pillars.
  • Gear Coin grants have been equalised; you will now receive the same amount regardless of whether you win or lose.
  • Changed the visuals of the Charge Stone’s charge to now appear on the player instead of the held structure.
  • Added a range of new customisation items, available at the in-game Gear Market.
  • Added “Try-out Mode” to the Dressing Room, allowing experimentation with as of yet locked items.
  • Added an option to the Settings Slab which allows players to disable custom characters, and to display default appearances instead.
  • Reverted a previous change to Parry; now using Parry will unground the structure it’s applied to.
Fixes
  • Fixed a bug that prevented movement on match pedestals.
  • Fixed some misconfigured Shiftstone positions within gauntlets.
  • Fixed several instances of your own hair appearing in your field of vision.
  • Fixed an issue where controller/hand offsets were not applied properly for certain devices.
  • Fixed a configuration issue that led to ToolTips billboarding from a different point than intended.