basically you parry a structure, then when the parry ends you must straight it and hit it with another structure at the same time(the straight may not be needed). after that it will be zero g. i am begging you not to fix this, this is a stupidly hard bug to preform(in 20 min i only got it twice), but it is also super duper cool and i don't think it is even good. https://medal.tv/games/requested/clips/iJprTKacmyyCHqIP9/d1337xsr6vcg?invite=cr-MSxnU2QsMjUyMDU0MTA4LA here is a clip of me doing it. but i think it is caused by hitstop rolling back the state of the structure after the parry ended, so it gains the nograv property, but without the parry code keeping it in check.