Structures breaking on client
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Detective_Pork
I've noticed that (while on client) if you spawn a structure under another structure, it will break/net zero/get stuck under the structure before instead of launching the it. It doesn't seem to be related to any particular structure, and it does seem like it only happens with grounded structures. Weirdly enough it's (seems) less likely to happen with cube launches.
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Tamrell
sometimes structures also just break when summoning them...
sometimes it even mutually destroys what you're trying to launch
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Detective_Pork
Tamrell i've noticed that too. it's weird, and on top of that, i found out that it can also happen on host. though it's pretty rare, but on client it's really common, especially when the connection is not so great.