Spending a long time in one match or in a park will break hold and flick.
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This is most apparent in parks however because of my playstyle, whenever I fight a really good player that likes to wall spam matches will be dragged on for a long time. I don't know exactly how it works however I did manage to get it to happened consistently in parks as long as I spend enough time messing around in them and a lot less consistently in actual matches, Please note that if said bug does happen in an actual match it will be fixed after a round ends and a new one starts. The bug makes any object you hold / flick be offset from it's original position (usually towards the left but I have had it happen towards the right as well) by a significant amount, so significant that sometimes if you hold an object the right well it will instantly get sent in the direction the offset set it in.
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K
K Beugels - Lead Programmer
complete
This issue has been resolved and will be in the next update, thanks for reporting.
The issue resided in resetting the player controller, the player controller would not always be properly reset on the master client.
K
K Beugels - Lead Programmer
in progress