MASSIVE knockback
planned
X
XQPF0Q27N83M
There are many instances where I will be hit or hit someone else with a structure and we will slide back an unreasonable ridiculous amount.
Examples:
+ hit by ball - slides for at least 3 or 4 seconds
+ Both punch wall at the same time in the center of the arena - both fly all the way to the edges of the arena and sometimes fall off.
+ Bonked myself lightly with wall and fly sideways really far...
I feel like there some weird math happening with the knockback velocity.
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Maarten Braaksma (Project Lead)
Hey XQPF0Q27N83M,
We have decided to merge the Double Straight knockback limit because it's an actual issue with the knockback feature itself. When that feature has been fixed, we won't need the limit anymore. 😄
X
XQPF0Q27N83M
Maarten Braaksma (Project Lead) great to hear! I definitely prefer a more balanced knockback that doesn’t need to be limited! Much cleaner and more consistent that way
Maarten Braaksma (Project Lead)
Merged in a post:
Double Straight knockback Limit
X
XQPF0Q27N83M
I think the double straight (when two people straight a structure from opposing angles and it blows up knocking them back) should ONLY add knockback up to a certain point.
Currently, if you double straight a wall with explode on it on the ring one of you is basically dead. It just throws you out of the ring.
I suggest that the double straight checks the total knockback force and ONLY tops it up to a certain amount.
If there is already enough knockback then it should
not
add knockback to that person. I think that this would make it feel much less unfair to get thrown out of the ring since you would have to be near the edge instead of just STACKING: moving backwards, straight, double-straight, AND wall-explode all together into the mega-knockback that makes some people not enjoy the ring (which is my favourite map)This would make sure that when people win and lose, they will feel more justified that they earned or deserved that loss instead of just getting blasted out of the arena.
Let me know what you guys think!
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