Charge Stone issue in park
complete
X
Xardio_Drack
Both the visual on the hand and effect of the stone stop the particule still show even if the stone does not work is fixed by re-equiping the stone
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C
ContagiousPow
A fun addition to this bug report: If you have a charge stone disappearance, but someone
else
has a normal charge stone, their charge stone does a ding whenever you
activate your charge. In addition, which is the really fun part of this bug, any charge that
you
do gets stolen by the other person with charge in the park. I tested this with Your Neighbor Nat, and I was essentially able to have free charges without holding anything. (he could not even use charge stone at all, even if i didnt use a modifier and stole his charge)This post was marked as
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M
Musical-Memoirs
There is also a weird effect with this bug where 1 person doesn't have their own charge, but another person gets the charge effect instead. Havent tested this enough to know the exact way this is triggered.
M
Musical-Memoirs
After some testing it always happens right after resetting the session in the park or starting a park minigame (all of the minigames do this).
So easy way for the devs to test for this bug:
- Equip Charge
- Start minigame or reset the session
- Charge stone immediately disappears from the hand
- Charge particles on the held stone still appears as normal, but no charge sound
- Charge boosting effect doesn't work
- Shiftstone menu still shows Charge as equipped
- To fix the issue, unequip Charge, then equip it again
Y
Your_Neighbor_Nat
This may happen because someone else at the park equips it? Could probably use more testing to confirm though.
M
Musical-Memoirs
Your_Neighbor_Natstill need to go through my full stream VOD and make some clips to show the bug, but the first time it happened was after the park reset button was pressed to prepare the next round of the tournament.